![]() There is alot of Pausing/Hitching now due to the Windowed mode on bot AMD and Nvidia. This also breaks GSync as I now get screen tearing even when Gsync is set to Widnowed/Fullscreen. VSYNC no longer works, setting in game does nothing. Multi-GPU was removed in CATA but its causing issues now due to the removal of FullScreen support. This also effects things like SLI/Crossfire and GSYNC/Freesync as they are now broken. ![]() This is a huge issue with players on lower end systems since they are locked to the desktop resolution and refresh rate. Setting Windowed allows the use of the resolution option but setting say from 3000x2000 ( Surface Book ) to 1920x1080 doesn't actually do anything. The Resolution Scaler in the game just blurs the image. Setting FullScreen (Windowed ) greys out the resolution option and uses the Windows Desktops resolution. Since removing Fullscreen, you can not change the resolution of the game anylonger. That DX12 does not support Dedicated FullScreen. That is the exact excuse given on the forum. The loss of Fullscreen Support according to Blizzard is that is how DX12 works. Maybe a driver update might fix this but I doubt it. This might be attributed to the loss of fullscreen support as well. The adoption of DX12 has caused around a 20% performance loss on both AMD and Nvidia. I've been a huge WoW player since 2002 ( Closed Alpha ) and I can say without a shadow of a doubt they've pretty much killed a huge player base with this joke of a pre-patch.
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